Azumarill is a Water/Fairy-type Pokémon introduced in Generation II. It is known as the Aqua Rabbit Pokémon, standing at 0.8 meters tall and weighing 28.5 kg. Azumarill's most distinctive features are its long ears, which serve as superb sensors, allowing it to detect movements and identify prey even in rough, fast-moving rivers. Its body is primarily blue with white, bubble-like patterns on its lower half, which help camouflage it in water. Azumarill can create air bubbles to help drowning Pokémon breathe, showcasing its helpful nature. It has the unique ability to spend entire days underwater due to its capacity to inhale and store large volumes of air. Azumarill is known for its versatility in battle, often used as a bulky attacker in competitive play.
Pokédex Data
- Category: Aqua Rabbit Pokémon
- Type: Water/Fairy
- Height: 0.8 m (2'07")
- Weight: 28.5 kg (62.8 lbs)
- Abilities: Thick Fat, Huge Power, Sap Sipper (Hidden)
- Catch Rate: 75
- Gender Ratio: 50% Male, 50% Female
Breeding
- Egg Groups: Water 1, Fairy
- Hatch Time: 2,314–2,570 steps
Pokédex Entries Across Versions
- Gold: By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
- Silver: When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
- Ruby: Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
- Sapphire: Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
- Sword: It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
Evolutions
Azurill (high friendship) → Marill (level 18) → Azumarill
Habits
Azumarill is primarily aquatic, spending most of its time in rivers and lakes. It uses its tail as a flotation device and can create air bubbles to help other Pokémon breathe underwater. On sunny days, it enjoys floating on the water's surface to sunbathe.
Additions Across Generations
In Generation VI, Azumarill's type was changed from pure Water to Water/Fairy, enhancing its defensive capabilities. Its Hidden Ability, Sap Sipper, was introduced, which raises its Attack when hit by Grass-type moves. The addition of the Fairy type significantly improved Azumarill's competitive viability, making it a popular choice in battles.